Relative Refractive Index
Q. Light meets a medium of index at 30°, and the two media's relative index is . Do both numbers matter, or only what they come to?
Inputs
Outputs
critical angle48.59°
angle of refraction41.81°
no refracted ray?no
How it's solved
Solved with Reflection, RelativeIndex
Given
- , yours to vary
Assumed
Find , , whether there is no refracted ray.
Working
- snells law when grazing exit
- snells law
- no refracted ray?no
Conclusion
Only what they come to. One file says so — mu_21 is mu_2 over mu_1 — and here the first medium is called 1, which leaves the second one standing for the pair.
The web of concepts
given read from the words equation asked
The Ruby that solves it
The question and its solution are small Ruby files. The engine runs them.
1require_relative "../physics"23question :relative_refractive_index do4 describes "Light meets a medium of index %{index} at %{angle}, and the two media's relative index is " \5 "%{relative_index}. Do both numbers matter, or only %{refracted}?"6 given :relative_index7 given :index8 given angle: "30 deg"9 asks refracted: "what they come to"10end1require_relative "../questions/relative_refractive_index"2require_relative "../science/ray_optics_and_optical_instruments/reflection"3require_relative "../science/ray_optics_and_optical_instruments/relative_index"45solve :relative_refractive_index, using: [ Reflection, RelativeIndex ] do6 take relative_index: :mu_21, index: :mu_2, angle: :i7 assume mu_1: 1.08 find_value :c9 take refracted: :r_r10 find_value :refracted11 find_whether :no_refracted_ray?1213 conclusion "Only what they come to. One file says so — mu_21 is mu_2 over mu_1 — and here the first medium is called 1, which leaves the second one standing for the pair."14endplayground.rb
1require_relative "../solutions/relative_refractive_index"2require_relative "../pictures/light"34RATIO = 0.25..4.056play_with :relative_refractive_index do7 title "Relative Refractive Index"89 input :mu_21, RATIO, default: 0.75, marks: { "critical" => 0.5, "alike" => 1.0 }1011 input(:mu_2) { mu_21 }1213 output :c14 output :r_r15 output :no_refracted_ray?, alarm: true1617 draw Light::Picture do18 surface across: :mu_2119 ray "incident", arriving_at: :i, angle: true20 ray "reflected", leaving_at: :r_l21 ray "refracted", crossing_at: :r_r, angle: true, unless: :no_refracted_ray?22 mark "critical", arriving_at: :c23 note "all of it turns back", when: :no_refracted_ray?24 end25endThe laws it drew on
| quantity | written | units | within | from |
|---|---|---|---|---|
| angle to the normal | — | 0 … 1.571 | Incidence | |
| angle of incidence | — | 0 … 1.571 | Incidence | |
| angle of reflection | — | 0 … 1.571 | Reflection | |
| refractive index | — | — | Refraction | |
| angle of refraction | — | 0 … 1.571 | Refraction | |
| refractive index of first medium | — | — | Refraction | |
| refractive index of second medium | — | — | Refraction | |
| critical angle | — | 0 … 1.571 | Refraction | |
| relative refractive index | — | — | RelativeIndex |