play phryzby with physics

A Pushed Body Gains Kinetic Energy

solved KineticEnergy

Q. A body of mass 2 kgm=2kg initially at restv0=0m/s moves under the action of an applied horizontal forceFh=|Fh| of 7 N|Fh|=7N on a table with coefficient of kinetic friction = 0.1Ft=−0.1⋅m⋅g. Taking g as 9.8 m/s²g=9.8m/s², compute the change in kinetic energy of the body in 10 sΔt=10s, in joules.

bodyahand 7 Ntablenet
Inputs
m
2 kg
|Fh|
7 N
g
9.8 m/s²
Δt
10.00 s
Outputs
gainΔK?

How it's solved

Solved with KineticEnergy

Given

  • m=2kg
  • |Fh|=7N
  • g=9.8m/s²
  • Δt=10s
  • v0=0m/s from “initially at rest”
  • Fh=|Fh| from “applied horizontal force”
  • Ft=−0.1⋅m⋅g from “coefficient of kinetic friction = 0.1”

Assumed

  • x0=0m

Find ΔK.

Working
  1. applied horizontal forceFh=|Fh|
  2. Fh=7
  3. Fh=7N
  4. coefficient of kinetic friction = 0.1Ft=−0.1⋅m⋅g
  5. Ft=−0.1⋅2⋅9.8
  6. Ft=−1.96N
  7. net force is the resultant(body, sliding, x)Fnet=Fh+Ft+0
  8. Fnet=7+(−1.96)+0
  9. Fnet=5.04N
  10. second law(sliding, x)Fnet=m⋅a
  11. 5.04=2⋅a
  12. a=2.52m/s²
  13. velocity after a time(sliding, x)v1=v0+a⋅Δt
  14. v1=0+2.52⋅10
  15. v1=25.2m/s
  16. kinetic energy of a body(body, sliding, 2)K1=m⋅v122
  17. K1=2⋅25.222
  18. K1=635.04J
  19. kinetic energy of a body(body, sliding, 1)K0=m⋅v022
  20. K0=2⋅022
  21. K0=0J
  22. kinetic energy gained(body, sliding)ΔK=K1-K0
  23. ΔK=635.04-0
  24. ΔK=635J
  25. ΔK≈635Jto 3 significant figures
Conclusion

The body gains as kinetic energy exactly the work of the net force on it: what the push puts in less what friction takes out.

The web of concepts

given read from the words equation asked

The Ruby that solves it

The question and its solution are small Ruby files. The engine runs them.

question.rb
1require_relative "../physics"23question :a_pushed_body_gains_kinetic_energy do4  kind :numerical5  describes "A body of mass %{mass} initially at rest moves under the action of an applied horizontal force of " \6            "%{force} on a table with coefficient of kinetic friction = 0.1. Taking g as %{gravity}, compute the " \7            "%{gain} in %{time}, in joules."8  given mass: "2 kg"9  given force: "7 N"10  given gravity: "9.8 m/s2"11  given time: "10 s"12  asks gain: "change in kinetic energy of the body"13end
solution.rb
1require_relative "../questions/a_pushed_body_gains_kinetic_energy"2require_relative "../science/work_energy_and_power/kinetic_energy"34solve :a_pushed_body_gains_kinetic_energy, using: KineticEnergy do5  objects :body, :hand, :table6  axes :x7  body.goes(:sliding)89  take mass: body.mass10  take force: body.force(by: hand).magnitude11  take gravity: g12  take time: sliding.time_taken1314  assume body.initial_position => "0 m"15  deduce_from "initially at rest", body.initial_velocity => "0 m/s"16  deduce_from "applied horizontal force", body.force(by: hand).direction => x17  deduce_from "coefficient of kinetic friction = 0.1", body.force(by: table) => -0.1 * body.mass * g1819  gain = body.change_of_kinetic_energy20  answer gain:, in: "J", figures: 32122  conclusion "The body gains as kinetic energy exactly the work of the net force on it: what the push puts in " \23             "less what friction takes out."24end
playground.rb
1require_relative "../solutions/a_pushed_body_gains_kinetic_energy"23play_with :a_pushed_body_gains_kinetic_energy do4  title "A Pushed Body Gains Kinetic Energy"5end
The laws it drew on
quantitywrittenunitswithinfrom
volumevolume——Vectors
massmkg0 … ∞Vectors
speedspeed——Vectors
densitydensity——Vectors
number of molesn——Vectors
angular frequencyangularfrequency——Vectors
workWFJ—Vectors
currentcurrent——Vectors
temperaturetemperature——Vectors
pressurepressure——Vectors
timets0 … 1e+05Vectors
powerpower——Vectors
total path lengths——Vectors
energyenergy——Vectors
gravitational potentialgravitationalpotential——Vectors
coefficient of frictionμ——Vectors
chargecharge——Vectors
accelerationam/s²—Vectors
velocityvm/s—Vectors
displacementΔxm—Vectors
angular velocityangularvelocity——Vectors
forceFN—Vectors
angular momentumangularmomentum——Vectors
linear momentumplin——Vectors
electric fieldelectricfield——Vectors
average velocityvavm/s—Vectors
magnetic momentmagneticmoment——Vectors
relative velocityvAB——Vectors
impulseimpulse——Vectors
first vectorA—0 … ∞Vectors
second vectorB—0 … ∞Vectors
angle betweenφ—0 … 3.142Vectors
resultantR—0 … ∞Vectors
resultant directionβ—0 … 3.142Vectors
directionα—-3.142 … 3.142Vectors
x componentAx——Vectors
y componentAy——Vectors
positionxm—Velocity
path lengthdm—Velocity
time takenΔts0 … 1e+05Velocity
average speedcavm/s—Velocity
starting positionx0m—Velocity
final positionxm—Velocity
change of velocityΔvm/s—Acceleration
average accelerationaavm/s²—Acceleration
starting velocityv0m/s—Acceleration
final velocityvm/s—Acceleration
gravitygm/s²—UniformAcceleration
net forceFnetN—NewtonsSecondLaw
weightWN—NewtonsSecondLaw
work by gravityWgJ—Work
net workWnetJ—Work
kinetic energyKJ—KineticEnergy
change of kinetic energyΔKJ—KineticEnergy
displacement of body during sliding along xΔxm—
position of body at end of sliding along xx1m—
position of body at start of sliding along xx0m—
average velocity of body during sliding along xvavm/s—
time taken of slidingΔts0 … 1e+05
average speed of body during slidingcavm/s—
path length of body during slidingdm—
change of velocity of body during sliding along xΔvm/s—
velocity of body at end of sliding from ground along xv1m/s—
velocity of body at start of sliding from ground along xv0m/s—
average acceleration of body during sliding along xaavm/s²—
acceleration of body during sliding along xam/s²—
net force on body during sliding along xFnetN—
mass of bodymkg0 … ∞
mass of handmhkg0 … ∞
mass of tablemtkg0 … ∞
weight on ground|Wg|N—
weight on body|W|N—
weight on hand|Wh|N—
weight on table|Wt|N—
force on body by hand during sliding|Fh|N—
force on body by table during sliding|Ft|N—
force on body by hand during sliding along xFhN—
force on body by table during sliding along xFtN—
work on body by hand during slidingWF,hJ—
work on body by table during slidingWF,tJ—
net work on body during slidingWnetJ—
kinetic energy of body at start of slidingK0J—
kinetic energy of body at end of slidingK1J—
change of kinetic energy of body during slidingΔKJ—
displacement of body during sliding|Δx|m—
position of body at end of sliding|x1|m—
position of body at start of sliding|x0|m—
average velocity of body during sliding|vav|m/s—
change of velocity of body during sliding|Δv|m/s—
velocity of body at end of sliding from ground|v1|m/s—
velocity of body at start of sliding from ground|v0|m/s—
average acceleration of body during sliding|aav|m/s²—
acceleration of body during sliding|a|m/s²—
net force on body during sliding|Fnet|N—
x0≡xi(start of motion)
starting position
x≡xi(end of motion)
final position
v0≡vi(start of motion)
starting velocity
v≡vi(end of motion)
final velocity
t≡Δtm
time
A=Ax2+Ay2
magnitude from components
di(whole)=di(part 1)+di(part 2)
path in parts
Δtw=Δtp+Δtp
time in parts
ai(part 1)=ai(whole)
steady through its parts
mb≠0
has mass?
R2=A2+B2+2⋅A⋅B⋅cos⁡φ
law of cosines
R⋅sin⁡β=B⋅sin⁡φ
law of sines
R⋅cos⁡β=A+B⋅cos⁡φ
along the first
Ax=A⋅cos⁡α
resolved along x
Ay=A⋅sin⁡α
resolved along y
Δx=x1-x0
change of position(sliding, x)
vav=ΔxΔt
displacement a time(sliding, x)
cav=dΔt
path a time(sliding, x)
Δv=v1-v0
velocity gained(sliding, x)
aav=ΔvΔt
velocity gained a time(sliding, x)
v1=v0+a⋅Δt
velocity after a time(sliding, x)
x1=x0+v0⋅Δt+a⋅Δt22
position after a time(sliding, x)
v12=v02+2⋅a⋅(x1-x0)
velocity after a distance(sliding, x)
x1-x0=(v1+v0)⋅Δt2
mean of the velocities(sliding, x)
Fnet=m⋅a
second law(sliding, x)
Fnet=Fh+Ft+0
net force is the resultant(body, sliding, x)
WF,h=Fh⋅Δx
work of a steady force(body, sliding, 1)
WF,t=Ft⋅Δx
work of a steady force(body, sliding, 2)
Wnet=Fnet⋅Δx
work of the net force(body, sliding)
K0=m⋅v022
kinetic energy of a body(body, sliding, 1)
K1=m⋅v122
kinetic energy of a body(body, sliding, 2)
ΔK=K1-K0
kinetic energy gained(body, sliding)
K1-K0=WF,h+WF,t
work energy theorem(body, sliding)
|Δx|=Δx2
magnitude from components(displacement of body during sliding)
|x1|=x12
magnitude from components(position of body at end of sliding)
|x0|=x02
magnitude from components(position of body at start of sliding)
|vav|=vav2
magnitude from components(average velocity of body during sliding)
|Δv|=Δv2
magnitude from components(change of velocity of body during sliding)
|v1|=v12
magnitude from components(velocity of body at end of sliding from ground)
|v0|=v02
magnitude from components(velocity of body at start of sliding from ground)
|aav|=aav2
magnitude from components(average acceleration of body during sliding)
|a|=a2
magnitude from components(acceleration of body during sliding)
|Fnet|=Fnet2
magnitude from components(net force on body during sliding)
|Fh|=Fh2
magnitude from components(force on body by hand during sliding)
|Ft|=Ft2
magnitude from components(force on body by table during sliding)
Fh=|Fh|
applied horizontal force
Ft=−0.1⋅m⋅g
coefficient of kinetic friction = 0.1
m≠0
has mass?(body)
mh≠0
has mass?(hand)
mt≠0
has mass?(table)
Fnet=0
free of forces?(body, sliding)